[No. 006]
Design
content

I completed my storyboard last week and started working with a video editor recently.
I’ve contemplated on it for some time and considered postponing. Again.
”N o t h i n g c h a n g e s i f n o t h i n g c h a n g e s,” my mind echoed.
Which is true, so I decided to create an opportunity.
I’m excited to see the first draft.
Until then, I’ve decided to work on a new video.
Putting my eggs in different baskets, I suppose.
Hmm…
More like making my eggs with different ingredients - lol.
The truth is that this omelette has been overdue and under-seasoned.
Ok I’ll stop with the egg analogies now.
It’s a documentation of how I created games using Scratch.
I did so while learning how to code through CS50.
Still blows my mind how the Harvard lecture is so freely accessible.
Anyway, rewatching my process made me realise how funny it was.
And an absolute shame not to share.
I’m halfway through the storyboard now.
Here’s a peek:

whoops, it’s blurry